How-Tos

Green Design in Zoos

Back in October 2010, I was honored to be a part of the AZFA (American Zoo Facilities Association) National Conference in St. Louis, MO.  In the shadow of my green genius partner, Mariusz Bleszynski (AIA, LEED AP), we presented a talk about the real nuts and bolts of green design in a zoo exhibit.

Because so much green design talk is generalized, we decided to tackle the issue head-on.  What are the practical applications of green construction in a zoo?  Most zoos utilize green methods somewhere on site, but usually it's applied in what I call the "easy places": nutrition centers, gift shops, special events pavilions.  Places that are typical construction in a non-traditional setting.  But the question always comes up...how do we make a green EXHIBIT?

Mariusz and I put our heads together and came up with a list of specific things that can, in some cases, be easily incorporated into an exhibit.  In other cases, its more difficult--generally because it costs more up front.

I've included a link to the AZFA 2010_If I Were A Green Exhibit powerpoint presentation, but for those who just want the highlights, here's a list of our top tips:

1.   Maximize Recycled Content: Reuse existing structures, spec materials that are recycled or can easily be recycled; Minimize non-recycled or hard to recycle materials like concrete!

2.  Use Geothermal Heating / Cooling: In thermally balanced environments, you can utilize this energy to heat / cool buildings and even small pools.  Wells can be placed almost anywhere, including beneath the exhibit or building.

3.  Use Solar Panels Strategically: Solar panels cost A LOT so use sparingly if at all UNLESS you have extra dollars to spend on green technology, want to create an educational exhibit, or can use to power specific items such as signage, interactives, lighting, gates, etc.

4.  Water Recycling: Can be any scale from rain barrels from roofs to zoo wide programs collecting run-off and wash down.  Can be used for exhibit wash down, irrigation, and toilet flushing.

5. Use Native Plants: Eliminates irrigation and fertilization needs and can be selected to mimic just about any environment.

6. Use Water Based Chillers instead of Traditional Air Based: More efficient, less noisy, longer lasting.  25% more expensive.  A bargain!

Within the presentation, we outlined initial costs, return on investment, and developed imagery to help everyone understand how these green technologies affect the visitor experience.

What is your zoo doing to become more green?

How Animal Behavior Drives Zoo Design

Some designers begin with a poem.  Others look at the educational message.  Still others envision a place.  I always start with the animal. When I start my design process with the animal, I don't literally mean that I sit down with Google (or even--do you remember this--flipping through books!) spending  hours researching the animal's natural history.  What I mean is that I immediately register what I know about that animal and have that inform all aspects of design.  Of course, I've been doing this for a while and I have quite a bit of animal trivia logged away in my own dusty library of grey matter.

But, really, what is it that informs design?  What information about an animal is truly useful in creating its surroundings?  The subject of animal behavior is a nearly unending panacea of amazing stories, but determining what facts help inform design can be an overwhelming question.

For fun, below is my absolute favorite (and quintessential) animal behavior example.

[youtube=http://www.youtube.com/watch?v=4NtegAOQpSs]

To help you navigate the masses of information available about specific animals, I've condensed the vast subject of animal behavior into six basic categories relevant to zoo designers.

1. Food Acquisition:  Are they carnivores, omnivores, or herbivores?

2. Social Structure:  Do they live in groups, pairs, or singly?

3. Time of Activity: Are they nocturnal, diurnal, or crepuscular (active at dawn and dusk)?

4. Micro-Habitat: Do they live primarily in trees (arboreal), on land (terrestrial), in water (aquatic), or some combination of any or all of the three?

5. Personality: Are they shy, curious, skittish, indifferent, vicious?

6. Reproduction: Does their reproductive strategy require any particular element in their physical environment?

Each of the above will provide insight into the physical surroundings that will best house an animal in captivity.  For example, carnivores tend to exert energy in bursts, spending the rest of the day sleeping.  They also tend to prefer the high vantage points where they can scan the horizon and smell the air.  Knowing this, we'd immediately suggest providing this carnivore with several high points in their exhibit, preferably where they can be in close proximity to the guest as they sleep.  Jungala at Busch Gardens achieves this well with their tiger pop-up--highest point of the exhibit is actually a viewing window!

Another great example is the amazing bower bird.  We could easily create just another generic aviary with a gravel floor or concrete basin.  But understanding their reproductive behavior would allow us to create an environment whereby they are able to create their own habitat.  {Or, more than that, we could re-create one of their creations on the guest side of things in order to illustrate their great ability.}

[youtube=http://www.youtube.com/watch?v=GPbWJPsBPdA]

Beyond these basics, understanding animal behavior encourages us to strive for ever-more enriching environments.  To design an enrichment device, or simply to provide a habitat that provides the most basic form of enrichment--choice, requires that you understand the natural history of an animal.

Oftentimes designers who do not have a specialization in animals, jump immediately to the guest experience; creating a place or a story for the visitor.  But, we must understand that a good guest experience at a zoological park revolves around the ANIMAL, not the setting we create.  People come to the park to see animals.  And if the animals look unhealthy or unhappy, the most beautiful ancient Mayan ruins won't save the experience.  Look to the animals first.  Be inspired by their lives before creating a story, and you'll see that your final product will be by far the best experience possible for both guests and the animals living there.

Every animal has a story.  Its our job to tell it.

Resources:

"Integrating Animal Behavior and Exhibit Design" by John Seidensticker and James Doherty

"Part Five: Behavior" from Wild Mammals in Captivity

Zoo Exhibits in Three Acts

Forgive me. This post will not wrap up cleanly. There will be no final conclusion. No simple 5 step process. This post is simply my musings on design philosophy in zoos. So indulge me. But just don’t expect a Hollywood ending. Last night, I took my husband begrudgingly to the movies to watch “Black Swan”--which he was unwilling to see until one of his buddies had seen it and confirmed that it was, in fact, worthy of a watch. To me, it was breathtaking. Mesmerizing. Exhilarating. But this is not a website on film review, so I’ll leave it at that. But, what is relevant is the fact that, a day later, I am still thinking about it. Analyzing what made it appeal to me so much. Obsessed with how it attached itself around my subconscious, seeping into my most mundane daily thoughts. How did it achieve this? What made it so special to me?

12052010_MillepiedBlackSwan1

12052010_MillepiedBlackSwan1

The matter is important in the context of zoo design for one simple reason: this level of affect is the goal of zoo exhibits. We are in the business of creating experiences and memories that so tightly hang in your mind that you have no choice but to not only think about the plight of wildlife or the environment, but take action to protect it. That’s the real goal, isn’t it? Name the last exhibit that did this to you. Go ahead. Try.

To say that exhibits rarely achieve this is an understatement. So, on my morning walk through the woods with the dog (and I’ll amend that for today’s walk to ‘on my snowy morning walk’), I continued to obsess. And I think I figured it out.

Think about any story that grabbed you—a film, a book, a campfire tale. Most were told in the familiar and customary three act structure. If you haven’t been to literature class in twenty or so years, here’s the Cliff’s Notes version: a story is divided into three simple parts—the Setup, the Confrontation, the Resolution. A three act structure allows the listener (or viewer) to first empathize or relate to the main character, understand (and care about) the basic problem the story is addressing, then finally celebrate the resolution of said problem. Practically all major movies follow this structure, and most books do as well. It is followed because it works. It’s as simple as that. Now, just because a film or book follows this format, doesn’t mean the story or the execution won’t fall flat, absolutely ruining an otherwise fine idea. There must be more. There must be something that draws you in. You must first empathize with the character (or animal, in our case). You have to relate to him or her. In the first act, we must see a little bit of ourselves in the subject—our failures, our faults, our dreams, our aspirations—or we’ll just not care.

3Acts536x401

3Acts536x401

Empathy can carry us only so far, and as we move through the action, or confrontation, something else needs to take hold. We already care about the character, now what makes us hold on? In “Black Swan”, the hook was a purely visceral, physical reaction. This movie was R rated, so the director expertly leveraged sex, drugs, and pain (which I’ve never seen, nor will I, I’m guessing, ever see in a zoo setting!), but combined with the familiar Swan Lake melodies and simple beauty of dance, the body was fully engaged.

swans

swans

This movie was about evoking a physical reaction, every bit as much as it was about the emotional. And nothing I’ve ever seen brought the two together as well as during the resolution of the film. Built into a tidal wave of chaotic flurry, where every frame was an expertly composed visual feast, and moment after moment brought tension and exhilaration to its absolute apex, then, just as we believe we can take no more, the film concluded. Right there. Right at the peak. Leaving you breathless, body abuzz in euphoria. I left the theater alight. Grinning from ear to ear despite the desperately tragic film I’d just experienced. And I’m still thinking about it. Still wondering how we achieve this kind of attachment to zoo exhibits. How we achieve this moment of perfection.

Teaching the Next Generation Zoo Designers

People are always floored when they learn what I do for a living.  I don't blame them.  It's not like high school guidance counselors are pushing kids to become zoo designers or aquarium architects.  There are no high-profile television shows about zoo designers, no yearly review of the best zoo design schools at the best price.

Ultimately, this lack of awareness about our field brings questions.  And one that is always, guaranteed to come up is 'where did you learn to do this?'  When I describe  my homemade educational program achieved through determination, passion and a plucky ingenuity,  indelibly, my listener almost always appears disappointed with my answer.

So, in an effort to reduce the looks of disappointment that my fellow zoo designers must endure, I've introduced a new educational, career development program within PGAV.  This program is called the "Specialty Development Group (SDT)."

At PGAV, we have many specialists: ride designers, green designers, interpretive & storyline developers, resort designers, among others.  And most of these specialists learned their trade through their own plucky ingenuity and years of experience.  But, we have many young people at PGAV as well.  People who have a passion for destinations like theme parks, aquariums and zoos, but who may not have had the chance to pursue a specialty in school due to strict program requirements.

In an effort to fully develop these young designers, we've decided to actively teach them, rather than hope they pick up the nuances of these specialties through on the job training.  The Zoo Design SDT which I lead is the pilot program.  We have a small group of three trainees, myself as leader, and a VP, who has over 20 years of experience in the animal exhibitry field.

We meet once a month for about an hour.  In this time, we discuss any news that we've found interesting over the last month, including project news or world zoo / aquarium happenings.  We usually have one person give a quick site visit presentation (they are required to visit 3 zoos or aquariums over the yearlong course), then delve into the monthly discussion or lecture.

The monthly topics are pre-determined via syllabus and have been chosen and arranged to allow a logical flow from general zoo design philosophy into specifics, like LSS design and enrichment.  This portion of the program is very much like a class, with required readings, in-meeting activities, discussions, formal lectures and guest speakers.

Beyond these meetings, we go on field trips together, and we create a monthly Animal of the Month info sheet to be shared with the entire PGAV office.  These sheets cover everything from the basics (animal size, conservation status, behavior, social structure) to husbandry requirements and recommendations to the world's best exhibits.

The participants are also required to write two papers during the year.  The first, a simple white paper, is open to any topic of interest to the participant, limited only to the subject of zoo or aquarium design.  The second, and final project, is a paper addressing the future of zoo design--a topic of great interest to everyone in zoo design.

Of particular note, the SDT is not supposed to function as a class.  Everyone attending the meetings must partake in the activities and homework.  So, as leader, not only do I create the lesson plan and lectures, but I also do research for the Animal of the Month info sheets, write papers, and present on site visits.  In this way, not only do the newbies learn, but the experienced zoo designers continue to learn as well.

Personally, I've found the SDT has renewed my passion and required me to not site idly by, as is so easy to do as a professional.  This type of professional development requires me to evaluate day to day work, to think more deeply about philosophy and ethics and about the long-term implications of everything we do as designers.

Even more, I'm so proud of our participants who, despite a very taxing workload, are able to attend meetings regularly, excitedly share experiences, and think critically about the topics we discuss.

I'm very proud to be leading the charge to help educate our future zoo design leaders and hope other professionals at zoo design firms  take advantage of our experiences with this issue.

If you are interested in our program description or syllabus, please email me directly.  I'm glad to share!

Another Resource for Minimum Standards

IWRC_Top2AZA has not published the new husbandry guidelines for many species, and the previous guidelines were for mammals only.  The International Wildlife Rehabilitation Council has published their own set of husbandry guidelines specific to rehabbing wildlife.  However, these guidelines can be very useful, especially in reference to bird and reptile species, when programming exhibit spaces.   Download the guide here, or check out the Resources tab on our website.

Finally, a Convenient Resource for Basic Exhibit Info!!

Through my work, I am always looking for resources explaining the simple basics of an exhibit for a specific species.  Recently, I stumbled upon the World Association of Zoos and Aquariums' (WAZA) Virtual Zoo. 

WAZA 1

Here, you can search per species for info on exhibit sizing, husbandry, enrichment, and species behavior.  This is an excellent starting point or supplement to other exhibit resources.  Check it out here.   I've also added the link to my Resources page.

WAZA 2

Malaysian Aquarium Finds a Silver Lining

Many zoos and aquariums are faced with very little capital budget to do major overhauls of exhibit areas.  Unfortunately, too many facilities wallow in that fact and instead of finding a creative way to keep their exhibits in top order, just allow them to falter and to, ultimately, become decripit and failing. New Entry to the Aquarium

I stumbled upon this great blog post by a man known to me only as "Herman," whom apparently works in the exhibits department at a Malaysian Zoo.  The Zoo had an aquarium, which they let fall into disrepair for many years, eventually leading to the Zoo closing it down.  However, despite having very little money, the Zoo decided to resurrect the aquarium exhibit. 

Entering Aquarium

The blog outlines the small changes that made a big difference in this modest aquarium exhibit.  Although not state-of-the-art nor groundbreaking, the inexpensive changes made a very big difference in the functionality and success of the exhibit, and make a wonderful example of a small budget, big impact project that I thought needed to be shared.

Take a look, here.

River Exhibits

Love the Floors!

Tying Living Classrooms to Schools

I saw this brief article about a school which invested in creating an entirely new avenue for children to learn about the living world--a Botanical Garden and Aquarium on the school's site.  Despite the small scale of the aquarium (which is basically a bunch of store-bought tanks) and the raised planters that can hardly be called a "Botanical Garden," the high school in New York does illustrate an admirable dedication to enhancing the science curriculum. With national cut-backs in education, and battles over what and how we teach science (especially in Texas!), I find this story to be inspiring.  Not only will educators be able to show their students the abstract concepts they are studying, but kids will also get a taste of a few science-based professions, like horticulture and zookeeping. 

As a parallel thought to the idea of evolving all science institutions (zoos, aquaria, botanical gardens, science centers, etc) into one all-encompassing Living Center, incorporating small gardens and animal exhibits into schools seems completely logical.  Remember the connection you had to the classroom hamster?  Imagine having raccoons or deer or even a monkey or two just outside your classroom!  Inspiring children to learn about science shouldn't just occur on field trips and the occasional family day to the zoo.  Professional training in high school shouldn't just mean shop class and drafting.  We should encourage our schools to make these types of additions, despite the associated costs, since the benefits would surely outweigh the costs. 

Good Job Gates-Chili High!

Dakota Zoo's New Tiger Exhibit

Apparently, its Tiger Week here at DesigningZoos.com!  To continue the trend, I'm bringing you the exclusive details on the Dakota Zoo's new Tiger exhibit.  This week, the Zoo, located in Bismarck, ND, opened Phase I of its new two-part big cat exhibit. Phase I is a super-sized tiger exhibit, currently housing three adolescent Siberian Tigers, and Phase II, slated to open September this year, will be the new home to two Snow Leopards.  Here is a local news reporter's tour through the exhibit. The Zoo successfully managed to stretch its limited budget of $1.2 million to the max, by primarily focusing on animal well-being and visitor proximity above theming and story-delivery. The guest features of the tiger habitat include pop-up viewing stations inside the exhibit, as well as nose-to-nose glass viewing from the perimeter.

The tigers are lavishly provided for, as well, with an enormous 45,000 sf of exhibit space. For comparison, the Bronx Zoo's large six tiger habitat, opened in 2003, is approximately 65,000 sf (that's 10,800 sf / tiger) while Dallas Zoo's six tiger habitat, opened in 1999, is a more typical 28,000 sf (4600 sf / tiger). The Dakota Zoo has planned for a maximum of four total tigers, which would mean each tiger could have a possible 11,250 sf territory to roam, when the facility is maxed out.

The exhibit also features pools for swimming and play, rocks for lounging and climbing, natural vegetation for shade, and grass underfoot.

The Dakota Zoo's back of house support area is also impressive, providing four somewhat standard-sized stalls of 120 sf each (10' x 12'), with an additional 1200 sf off-exhibit yard.

Terry Lincoln, Director of the Dakota Zoo, kindly took a few minutes to share some thoughts on the exhibit with me. Via e-mail, I asked him if the recent press coverage of the San Francisco Zoo's attack had affected any of the planning for this exhibit.

"We did review the San Francisco tiger incident and didn't end up changing our plans, although we were interested to learn that our den height of 12' was roughly the same height as their exhibit wall. Our den {ed. note: holding building which serves as one barrier of tiger enclosure} has 4.5' of mesh and solid invert above the 12' level to prohibit jumping or climbing {from within the exhibit}. We {also} made provisions to install a video DVR system to monitor and record the guardrail areas in the event that an incident were to occur."

He also mentioned the exhibit walls are 16.5' tall, and made from 3" mesh. The full height includes a four foot kickback at the top. Additionally, the tigers are discouraged from approaching the mesh walls with a single strand of hotwire at the two foot level. Click here to watch a video of Terry and the stars of the show being interviewed at the off-exhibit yard.

This exhibit took over eight years of planning and fundraising. The Zoo designed the exhibit in-house, hiring a local architect to draw it up for them.  It is clear by the amount of local press coverage of the exhibit that the city is very proud of the exhibit and the zoo. Congratulations to all involved in Phase I, and best of luck in Phase II.

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Legoland Opens Aquarium

San Diego's Legoland theme park just opened the doors on its sister facility, SEA LIFE Aquarium. The Aquarium is 175,000 gallons in total with one large main tank, featuring an acrylic walk-thru tube, sea horse exhibits, and tidal pool touch tanks.  The tanks will include over 70 lego statues including a 10 foot creation of Poseidon.

This SEA LIFE Aquarium, one of the over 20 of the SEA LIFE branded aquariums centered in Europe, is focused on regional fauna, including both sea and fresh water of California.

For reference, the Georgia Aquarium, which is one of the largest, if not the largest, aquarium in the world (depending on which stats you chose to use), holds a total of over 8 million gallons of water. The Ocean Voyager tank alone, in which lives the Aquarium's whale sharks, holds over 6 million gallons. The Shamu Show facility at Sea World Orlando, including all back of house pools and show pools, holds approximately 7 million gallons of water.

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Dallas Zoo Changes Plans for Elephant

Last month, I reported on Dallas Zoo's decision to send their last remaining elephant, Jenny, to a wildlife park in Mexico.  It was announced this week that the Dallas city council has stepped in, reacting to the pressures of animal activists, and has requested the Zoo to find an alternate home for Jenny.  No plans have been reported, but it is safe to assume that the Zoo will consider the Tennessee Sanctuary suggested by the activists.  The Elephant Sanctuary boasts 2700+ acres at its disposal, providing 300+ acres for African elephants, and 2400+ acres for Asians.  Additionally, the Sanctuary has one 9000 sf African elephant barn, one 17,000 sf Asian elephant barn, plus separate quarantine facilities. 

Rotation Exhibits: How To Guide

The idea of rotating animals through several exhibits as a means of enrichment and variability is a relatively new one.  The popularity of the idea is widespread, despite the requirements of large spaces, intensive staff involvement, and complex (or flexible) holding facilities.  Generally, we've been incorporating some sort of rotation capability in all of our exhibits for the past several years.  If the staff is willing, the advantage is great:  providing several smaller exhibits in which to rotate through the animals during the day provides active animals, which in turn, provides engaged guests. 

The upcoming Louisville Zoo Glacier Run exhibit takes full advantage of this type of exhibitry.  Despite the main exhibit area being on the small size, the bears here will have several play areas away from the main exhibit, thereby increasing the overall territory of the animals.  The downside to this is casual visitors may not understand the complexity of the bears' lifestyle, and may judge the exhibit as inadequate. 

However, understanding how to incorporate this important concept will enhance most zoo exhibitry, and many times, is a creative solution to a tricky problem.  Read more about rotation from da man, Jon Coe, here.

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The Next Zoo Design Revolution?

Landscape immersion, which is a type of design intended to "immerse" the visitor in the same natural habitat as the animal, effectively began with the Woodland Park Zoo's gorilla exhibit.  Created by zoo design godfathers Grant Jones and Jon Coe as a collaboration with Woodland Park then-director David Hancocks and biologist Dennis Paulson, they coined the term landscape immersion, and thus began the philosophical shift from a homocentric view of zoos to a biocentric view.  We now spend massive amounts of resources re-creating "natural" places and cultural phenomena, in an effort to connect people to the earth; to inspire respect of natural places.  Back in 1978, this style of design was fresh, new, innovative, revolutionary; nearly thirty years later, the style has become so a part of zoo culture that any exhibit not designed in this manner is questioned for its validity and chances of success.  However, should landscape immersion continue to be our design standard?  How do we push to the next step beyond landscape immersion?

True and successful landscape immersion requires designers to experience a habitat first-hand before beginning to design a re-creation of it.  They research the essence of the habitat, the ecosystem structure within the habitat, and the natural ebbs and flows the habitat would undergo.  The animal is an integral part of the ecosystem, not just the centerpiece of a painted scene.  The visitor is whisked away to another world, drastically different from the asphalt sidewalks and ice cream shops of the zoo midway.  Today's landscape immersion is, too often, not this.  Today's landscape immersion usually means planting the visitor space with the same plants as seen in the animal exhibit, and using props from a culture as shade structures, means to hide back-of-house buildings, and educational interpretives.  Moreover, today's visitor to a modern zoo no longer has their breath taken away by a landscape immersion exhibit; they simply expect to be immersed in an animal's habitat. The magic of landscape immersion is gone.  Along with that, the opportunity to educate and inspire is waning, because, as Coe has said himself, "Only the emotional side, in the end, has the power to generate changes in behavior" (Powell, 1997).  If the "oh my" moment is gone, does education stand a chance?  

Landscape immersion does not generate longer experiences, as commonly believed.  This can easily be shown true by simply observing visitor behavior at exhibits.  After studying visitor length-of-stay time at viewing areas, little to no difference can be observed between the old, concrete moated tiger exhibit at Philadelphia Zoo and the landscape and cultural immersion tiger exhibit at Disney's Animal Kingdom.  The average maximum stay time of 90 seconds has been consistently shown through observations at other exhibits as well, including the gorilla exhibit and bongo exhibit at Cincinnati Zoo, and the polar bear exhibits at Detroit Zoo and Louisville Zoo.  Despite renovations and millions of dollars spent on landscape, rockwork, and interpretives, the most we can expect of our visitors is a minute and a half.  Is this time shorter now than at immersion exhibits in the early 1980's?  What can we do now to increase this time?  Or, what can we do to get the most impact for our minute and a half?

One of the biggest complaints against landscape immersion is the difficulty, generally, in spotting and clearly seeing the animals.  Therefore, proximity to animals should be a chief concern in exhibit design.  Visitors want to experience something special.   They want to do something no one else gets to do; something they have never done.  Most importantly, in doing these things, visitors feel connected to the animals.  Creating the connection should be of the utmost concern for designers and zoos. 

Another component lacking in modern zoo design (not just landscape immersion specifically) is the integration of behavioral enrichment into the basic design process.  Too often behavioral enrichment is an aspect of the exhibit that is not addressed by zoos to the architectural designer, even if the behavioral enrichment program is being developed concurrently.  Most zoos still see the enrichment program as a separate aspect of the new exhibit to be implemented by the keepers after the exhibit is opened.  Most architectural designers are ignorant to the importance of behavioral enrichment as a means not only to increase the health and welfare of the animal, but also in creating an active exhibit with active animals, which translates into longer stay times.  Thus, enrichment generally is not addressed as an aspect of design, and ultimately we see beautiful new landscape immersion exhibits with large orange boomer balls and blue plastic barrels.  Can these be considered cultural props?  Recently, behavioral enrichment has been integrated beautifully into primate exhibits, but what about ungulates and big cats? 

Connection creation and enrichment are the two most important issues that we must address in order to move beyond landscape immersion. The complexity of stepping beyond landscape immersion may seem a daunting task.  However, the essence of the next successful step will be in creating "novelty"-something new or unexpected.  Novelty to visitors, both within every new exhibit they encounter, as well as within the same exhibit upon repeat visits.  We must create novelty to animals, both in new enrichment devices and methods, as well as within their own habitats.  We need to make adaptable habitats that can be changed on a daily, weekly, monthly or seasonal basis.  We need to make experiences for the visitor and animal that they can share, becoming intuitively novel, since every person or animal will react slightly different in new situations.  Thus, our new exhibits will stay new, increasing visitor repeat attendance, and discouraging cookie cutter exhibit design. 

But how do we begin to do this?  In addressing the issues of connection creation and incorporation of enrichment into design, the first and most critical step will be to develop stronger relationships between architectural designers and zoo staff.  Designers need to be educated by the keepers on animals' behaviors, both in the wild and in captivity, as well as on methods of behavioral enrichment.  Designers should spend a day or two working side-by-side with the keepers as "keepers for a day." This will help designers to not only understand the needs of the keepers in their daily work routines, but also to help create bonds between designers and the animals whose homes they are creating.  The zoo staff has a passion for animals that most architectural designers are lacking.  This passion needs to be shared and experienced by the designers. 

In "novelty-based" design, zoos and designers need to work together to develop new methods of enrichment and test them before integrating them into design.  Design schedules and budgets should include a phase for enrichment development and testing, wherein the designers work with the keepers to create prototypes to be tested with the animals.  If the zoo is designing exhibits for animals they currently do not have in collection, partnerships should be developed to test enrichment devices at other zoos with those animals.  These findings should be recorded scientifically and published for the entire zoo community to share.  If the zoo uses training as enrichment, the designers need to experience training sessions and clearly understand the need and utility of the training.  Keepers and designers should be discussing how all of these methods can be displayed on exhibit.

Specific enrichment goals need to be addressed at design kick-off meetings, making numerical goals for incorporating enrichment devices and creating new methods.    Enrichment must be seen as a philosophical aspect of design, incorporated into the master planning process, because if animals are active and happy, visitors will become more engaged.  Enrichment must be planned not only for the opening day of the exhibit, but for the future of the exhibit as well.  Animals become acclimated to enrichment devices and stop using them.  We must plan for this, developing phasing plans for enrichment, and flexibility of the exhibit design for novelty of the environment.  Most importantly, after the construction is complete, studies must be conducted to determine the successes and failures of enrichment techniques.  These results should be shared with the zoo community, and especially, the designers. 

Secondly, the "novelty-based" design process must become "connection-centered," not visitor-centered or animal-centered.  Connections are created both by proximity and by experience.   Landscape immersion began to explore this idea by attempting to have visitors and animals in the same habitat, thus experiencing the same things.  However, in landscape immersion, we don't experience the same things at all.  As visitors, we have a choice to move into a different area, to eat ice cream or hot dogs, to sit and watch the gorillas or to go see the penguins.  We don't swim in the same water as the polar bears and we don't get to swing around on ropes like orangutans.  What if we started creating these shared experiences?  Can we make environments for animals and visitors that are truly similar?  What if the actions of a visitor change the environment for the animal?  What if the actions of an animal change the environment for the visitor?  No longer would we be bound by the idea that the habitat must look like the animals' wild habitat.  We could make it look like any thing, any place, any time, as long as the visitor and animal are engaged and ultimately, connected.  

We have already seen a movement starting to push beyond landscape immersion, and, in some instances, toward "novelty-based" design.  Several new exhibits, including the St. Louis Zoo ‘Penguin & Puffin Coast' exhibit and the San Francisco Zoo's ‘Lipman Family Lemur Forest', utilize natural habitat but also incorporate distinctly non-immersive elements, and are exceedingly successful.  These exhibits focus on getting the visitor close to the animals (connection-centered) and being surrounded by active animals (behavioral understanding and enrichment incorporation).  This experience, which will be different and therefore novel upon each visit, makes these exhibits extremely emotional and therefore memorable to visitors, and begins to create a connection.  These exhibits are a step in the right direction toward "novelty-based" design.  Using this type of design, we can move to the next incremental step in the evolution of landscape immersion, keeping the "oh my!" moment, and continuing to educate and inspire our zoo visitors.

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Goodbye Elephants, Dallas Zoo Says

Dallas Zoo has become another in a long line of zoos ditching their elephant exhibits under the increasing pressure of animal activists. Their single female elephant, Jenny, will be going to the Africam Safari Park in Mexico. This decision has come after the second elephant living at the zoo, KeKe, passed away in May, leaving Jenny all alone. The AZA's standards suggest at least three females should be housed together.

The Zoo has announced plans for the defunct exhibit. They plan to expand their giraffe yard, and add more individuals, opening Spring 2009.  Additional comments from the zoo elude to plans of bringing elephants back in the future, when the zoo can afford to build a more responsible home for them.

Activists oppose the move to the Safari Park, preferring a Tennessee sanctuary to an international park where U.S. standards of care do not have to be followed. The Zoo has inspected the facility, however, and feels the Safari Park is an excellent choice.

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Bear Behavior Captured!

A biologist studying bears for the past decade has captured hundreds of hours of grizzly bear behavior in Glacier National Park.  This information is key to good bear exhibit design, as it allows us to understand the natural needs and instincts of these massive creatures. 

Click here for video and article

Apparently, grizzly bears spend a lot of time rubbing their backs and heads on things, much like cats.  This behavior is believed to be related to scent marking.  Obviously, providing places for bears to do this in captivity will allow more natural behaviors to occur in front of the public, which is always entertaining and enlightening. 

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Enrichment Based Design, Revisited

Over ten years ago, Jon Coe wrote a paper outlining the upcoming breakthroughs in exhibit design, using enrichment based (or as he says, activity-based) design. These exhibits have now been opened and are successful. However, ten years from the original date of the paper, designers still have not fully embraced the design concept. Incorporating enrichment devices into an exhibit is one thing; to fully base design on enrichment or activity, is an entirely different animal. As Coe points out, however, design is not fully the designers' decision. A new animal habitat has many stakeholders, and even if the designer supports the idea of basing design on enrichment, the entire team of administrators, keepers, curators, and Board of Directors, not to mention all members of the design team, must also agree.

In many cases, the resources (of time, money, and/or space) just aren't there. Many times, the decision comes down to making an immersive environment or making an enriching environment. Unfortunately, many folks in the industry still hold onto the idea that an immersive environment equals animal health and activity, or at least, equal visitor satisfaction. However, active animals are much more powerful than a pretty environment, and we must work on our clients to understand this.

 

NC Zoo Opens Expanded Elephant Yard

Like Polar Bears, Elephants have been a hot topic for zoos in the recent past. Animal activists have started coming to the forefront, making alliances and friends of folks in power. In extreme cases, like the city of Chicago, pending legislation prohibits elephants to be kept in captivity, unless the institution meets unrealistic standards. In the case of Chicago, the new city ordinance would require 10 acres per elephant, of which, 5 acres are indoor.  These requirements are intended to drive zoos and circuses out of the elephant business.  As misguided as this ordinance seems (although I do agree with opposition to circuses), strong public support makes this type of legislation feasible, not only in local municipalities, but could, some day, reach national levels. 

North Carolina ZooTo help avoid the critical eye of animal activists such as Save the Wild Elephants, whose aim is strategically placed on zoos across the country, North Carolina Zoo recently opened an expansion to their already massive mixed species African plains exhibit, now called "Watani Grassland Reserve." 

In addition to the added space, the exhibit incorporates art and graphics as a means of learning throughout.  The exhibit added up close views of elephant pools, and the experience is intended to be passive and exploratory, with thousands of feet of meandering trails.  Vistas across open grassy plains are the norm here, and visitors are easily immersed in the idea of being on safari.

I'm curious if this massive exhibit would meet the Chicago legislation, as this exhibit is surely the largest and most responsible habitat out there.  Watch news video.

Stats:

  • 44 acres
  • $8.5 million
  • 7 African Elephant (ability to hold 2-3 bulls)
  • 9 White Rhino
  • Antelope species
  • 13,000 sf Indoor Elephant only Facility ($2.5 million)

Congratulations to all involved!!

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Studying Visitor Behavior

I've written in the previous posts about my experience studying visitor behavior at zoos. Well, I've briefly mentioned it, at least. Although many zoos throughout the U.S. are studying visitor behavior, it is a rare occasion for designers to get the chance to get the first-hand experience of studying how visitors use their designs. I highly recommend doing some informal visitor studies at exhibits you've designed as well as at those you have not. From my past visitor studies, I've learned two consistent lessons:

1. Visitors stay at each viewing station less than 90 seconds. No matter what species is displayed, or how well they are displayed. The only exception is when the animal is extremely active. For example, studying visitors at Disney's Animal Kingdom's beautiful tiger exhibit, I noticed a major spike in visitor length of stay, from the average 90 seconds to upwards of 9 minutes when the tigers had, serendipitously, spotted a rabbit in their enclosure and subsequently went into hunting mode. The experience was mesmerizing, and everyone was swept up into the excitement. This makes me wonder if live feedings shouldn't be more acceptable...but that's another story.

2. Less than 2% of visitors fully read signage. Fully interactive interpretives may be a different story. None of the exhibits I have studied had any of these more modern interpretives.

Researchers at Chicago's Lincoln Park Zoo studied visitor behavior following the opening of their recently opened Regenstein Center for African Apes. The article written outlining their experience supports only one of my lessons...No one reads signs. However, their visitor stay time far exceeded anything I've encountered (although they measured their length of stay differently, by measuring the full exhibit stay time rather than per viewing window).

That researcher in the ape house? She was studying you. 

By James Janega

Tribune staff reporter

April 26, 2007, 10:57 PM CDT

The animal behaviorists at Lincoln Park Zoo have given simple tools to gorillas and taught chimpanzees to navigate computer touch screens, but their latest experiment involved a primate so intelligent and cagey, it was going to take work to outsmart it.

The subject was people and to measure their behavior at the zoo's ape sanctuary without them catching on, a 24-year-old zoo office worker with girl-next-door looks would have to slip on quieter shoes, wear muted colors and follow people in secret by watching their reflections on glass.

Starting last spring, conservation assistant Katie Gillespie spent a year clocking visitors' stays in the Regenstein Center for African Apes, noting where people loiter and what they look at.

With her boss, Steve Ross, she frowned when people ignored interpretive signs and took smug comfort when subjects were captivated by apes. For months, she and Ross hoarded statistical glimpses into how humans prefer to learn about chimpanzees and gorillas.

It was all very scientific, not to mention fun and kind of sneaky.

In the course of 476 observation sessions over 12 months, Gillespie and Ross learned that everybody likes watching apes and nobody likes reading signs. They found people love to pose with ape sculptures, and that parents all too often make up answers for their children.

And they proved the best way to fool people is to let them fool themselves.

"I've had people ask me what I'm doing," Gillespie said. "I tell them I'm taking behavioral data. Then they ask me questions about the animals."

Gillespie, who has a bachelor's degree from the University of Wisconsin-Stevens Point, trained in natural resource management and has a day job as exotic as her office cubicle.

As for zoo experience, she made signs for a raptor walk at the Marshfield Zoo near Wausau. Her real job at Lincoln Park Zoo involves administrative tasks at an office a few minutes away from the ape building.

But on Feb. 21 last year, she climbed into an unlit, concrete mezzanine at the Regenstein Center, looked out windows tailored for watching animals, and listened as Ross told how to follow people without them knowing.

It was a slow morning in the ape center, a tough time to avoid notice. But there are tricks of the trade, Ross reassured her.

Downstairs, other conservation assistants were using Palm Pilots to study apes. Hold one, and people will assume you're watching chimps, he said. Get ahead of people and let them pass you. Use reflections and peripheral vision.

He used the word "spy." Gillespie got the job after biologists told Ross they'd rather watch apes, not people.

Ross had done this before, in 2000, but inside the old, round, dark Great Ape House, a cinch compared with the Regenstein Center's bright, open floor plan. This new place, built in 2004, upped the ante. You could get caught.

"I've had an awful time getting people to do this," Ross told her.

Gillespie stuffed printed explanations of the study in her pocket that included Ross' phone number, to hand out in case she was confronted. In those first days, she wondered if it was going to work.

"It's almost impossible," she exclaimed early on. As a practice subject approached the entrance, she hurried down the metal stairs to the floor below, her high-heeled pumps clanging on each step. The ringing subsided just as the subject opened the door below the mezzanine.

"We gotta get you some sneakers," Ross told her later.

By May and June, when school groups crowded the floor so thoroughly it was hard to move, Gillespie was an expert. She followed kids in camp groups in July, vacationers in August and September, and aborted an observation only once-when a young couple started making out.

It turned out the challenge wasn't getting caught, she found. It was battling exasperation. People complained when the apes sat around, in the middle of rest cycles clearly defined on nearby signs. Parents made up answers to kids' questions. People made mistakes, and no one corrected them.

"You hear people asking questions that are written all over every sign everywhere," Gillespie said of those moments. "But you can't influence them."

So she just observed-always the fifth person to enter after the last subject left. The sessions were always anonymous. Regulars were ignored.

Her shortest follow came on a sunny Sunday afternoon in June: a girl in an organized group who stayed 2.3 minutes while a heavy crowd shoved through the air-conditioned building. The longest visit was in December, a woman with children who relaxed for 116 minutes. January brought visitors in a steady, unhurried rhythm. Often, the subjects stood at Gillespie's elbow without knowing.

One was the man in the blue coat. At midday on Jan. 24, 2007, Gillespie, wearing moccasins, padded down the stairs from her mezzanine perch to beat him to the chimp enclosure.

Behind her, the man watched JoJo's gorilla troop, then breezed past an interpretive display to study Hank and his group of chimps, where he planted himself in front of Gillespie to do it.

She wore a zoo badge and appeared to watch the animals. Every 15 seconds, her Palm Pilot chirped a reminder to note the man's behavior: "Locomote," "Watch Chimps," "Photo Chimp."

The terminology was borrowed from animal behaviorists, and the man in the blue coat had no idea the soft beeping was for him.

Over 29 minutes, Gillespie took two pages of behavioral notes. The man watched both gorilla troops, talked to docents, took more pictures and left. The list recorded only movement, location and activity.

But on the floor it looked like more. It seemed like deep fascination.

A full analysis is months away, but some things are clear.

Watching apes was the most popular behavior, and visitors lingered more in the airy naturalistic environment than in the previous concrete-and-steel building.

The most popular exhibit elements were life-size hands and busts of various apes, which people touched and photographed regularly. The average visit was 15.5 minutes.

But many zoo interpretive standbys fell flat. Just about everyone ignored a looping video describing behavioral research on apes at the adjoining Lester E. Fisher Center. They likewise ignored graphics beside actual apes that described a "day in the life" . . . of apes.

People learned by watching apes that acted as they do in the wild.

It was an epiphany for Gillespie that came on one of her last observations. In February, a young mother brought her 1-year-old daughter to the chimp enclosure where Kipper, a young male, showed off for the girl through the glass. The mother and daughter were delighted by the connection.

"You knew that this was such a special moment that they would remember," Gillespie said. "And maybe that would be more impactful. Even though they weren't reading signs."

 jjanega@tribune.com  Copyright © 2007, Chicago Tribune

 I fully believe every time a new exhibit is proposed, designers should spend at least one day watching how visitors use the old exhibit, and / or similar exhibits (to that proposed) at other zoos. Additionally, we need to instate an industry standard of post-opening visitor behavior research. Most institutions do some amount of study post-opening, but that information is rarely passed onto the designers. Designers need to be proactive and spend some time at their creations, truly critiquing the successes and failures. Only then will we be truly able to truly be experts.

Natural Enrichment Ideas for Exhibit Design

We've all been witness to, and some of us may be to blame for, the red boomer balls in tiger exhibits or the blue barrels in the polar bears habitat.  I've heard guests laugh about beer kegs in the bear exhibits, implying in some manner that the bear's an alcoholic.  Positively enjoyable for the guests and the bear, but still a problem as they bring a wholly artificial element into an otherwise "natural" setting.

polar bear video

Watch Video.

In an effort to curb these disruptions in our suspension of disbelief in an immersive zoo exhibit (in other words, in order for us to get rid of any sign that we are, in fact, in a zoo, and not in Borneo or Alaska), we need to start planning the enrichment as a part of the exhibit design process with the keepers.

Jon Coe wrote a nicely illustrated paper for the Australasian Regional Association of Zoological Parks and Aquaria conference back in 2006.  Within this paper not only does he clearly outline several concepts for enrichment devices within exhibits, but also lays out some general guidelines.  Take a look!

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Learning at Zoos...Do they get it?

Learning is the culmination of perceptions and knowledge.  It is assessed by changes in attitude and behavior (Powell, 1969).  Therefore, creation of meaning is a form of learning.  "Learning...is the means through which we acquire not only skills and knowledge, but values, attitudes, and emotional reactions" (Taylor, 2002).  As educators know, people learn by different means:  visual clues, reading, hands-on experience, imitation, and so on.  Successful learning generally occurs through repetition and utilization of multiple channels of education (Powell, 1969).  In assigning meaning to a zoo exhibit, a person can learn through contextual clues of the exhibit, written signage, hands-on interpretives, and docents. Although several channels of learning are available to a zoo visitor, it is important to remember that successful education depends on the "inclination and ability to receive and to respond" to these education channels (Taylor, 2002).  Understanding that visitors may or may not be visiting the zoo with the intention of learning is a first step to more successfully educating the visitors.  This means that we must not only provide interesting signage and interpretives, but we have the daunting task of ensuring that every aspect of the exhibit follows the educational message we are intending to send. 

Bronx Zoo

Additionally, we have to create an environment where learning is fun.  Usually, people don't come to the zoo to read.  Walking up to an exhibit with a slew text on a sign can be overly intimidating to visitors.  I've done studies on visitor behavior and have found that barely 2% of visitors completely read text panels next to zoo exhibits.  Most glance at the sign to learn the name of the animal or some other easily accessible information, depending on how the sign is laid out, like where its from or what it eats.  Therefore, learning and meaning assessment is generally accoomplished through visual cues and sensorial experience, and not intentional educational signage. 

Text Heavy Sign

Because of this, many designers live by the notion of "Edutainment" (educational entertainment).  Obviously, this style of design requires us to develop an in-depth story for experience alongside the equally important educational "big idea".  The two intertwine and support each other.  Recently, edutainment has meant an engaging, true to life environment, completely immersing the visitor in the natural habitat of the animal along with the region's cultural cues.  However, I question if we cannot spread our wings a bit from the reality of a specific place to encompass more of a fantasy feeling, to entertain, while still meeting our educational goals. 

Ultimately, learning in zoos and aquariums (and museums, as well) must be recongnized as a crucial component in our designs.  Being responsible designers means to be aware of the meaning our guests assign to the experience they just encountered.  Did the rollercoaster through the orangutan exhibit subconsciously lower the value of the orangutan to the visitor, or did it heighten the excitement of the experience thereby increasing the excitement associated with all aspects of the experience, including the animals related?  Did the addition of text heavy graphics throughout the exhibit make the exhibit less fun for the visitor, or make the information less accessible to them?  What about that trench drain at the foot of the underwater viewing area?  How does that affect the viewer's experience? 

Zoo Atlanta

At the heart of the issue is why we are doing what we do.  Connection.  If someone doesnt entirely get all of the educational goals at the end of their experience, but do walk away thinking, Man, those Orangutans are cool!  Then we did our job, in my humble opinion.